Найденные страницы с тегом tensorflow developer certificate всего 292275

NEW

Creating a custom stack allocator for game engine - Engines and Middleware - GameDev.net

I'm currently reading through Game Engine Architecture Vol. 3 by Jason Gregory, and I've gotten to the section of memory management. I want to try and implement the custom stack allocator, but doesn't give any implementation details, and I'm not sure how to implement it.  I would say I'm a begi

NEW

John Thiong'o | HackerNoon

Full-stack developer

NEW

Is it in bad taste to include Russia and Ukraine in a game about running a restaurant chain? - Writing for Games - GameDev.net

I am making a restaurant chain simulation game that takes place on Earth in 2100 (actually it takes place in the Solar System and several of my interpretations of what nearby star systems would be like, but still). When on Earth, the player will be able to expand their chain worldwide. However, I ha

NEW

Bezier curve control point - Math and Physics - GameDev.net

HiI have been using Bezier and convex hull libraries (C#) to try and make smooth border around rectangles and I'm trying use Quadratic bezier curves but the problem is I don't know how to calculate the middle control point.Here's a screenshot of what I got so far (yellow line is convex hull, curves

NEW

Creating a custom stack allocator for game engine - Engines and Middleware - GameDev.net

I'm currently reading through Game Engine Architecture Vol. 3 by Jason Gregory, and I've gotten to the section of memory management. I want to try and implement the custom stack allocator, but doesn't give any implementation details, and I'm not sure how to implement it.  I would say I'm a begi

NEW

Tactics Ogre: Reborn Gameplay, UI Improvements Detailed; Won't Feature New Content as the Developer Deemed PSP Version Already Had More Than Enough

In a new interview with Famitsu, series creator Yasumi Matsuno and other members of the Tactics Ogre: Reborn team detailed some of the game's changes

NEW

How necessary are qualifications? - Games Career Development - GameDev.net

I am new to these forums and unfortunately I don't know where to post a question like this, so if it needs to be moved I understand. I assume it needs to be here. It's not really about business, but it is about career development. My question is more concerned with where to study more about game des

NEW

Is it in bad taste to include Russia and Ukraine in a game about running a restaurant chain? - Writing for Games - GameDev.net

I am making a restaurant chain simulation game that takes place on Earth in 2100 (actually it takes place in the Solar System and several of my interpretations of what nearby star systems would be like, but still). When on Earth, the player will be able to expand their chain worldwide. However, I ha

NEW

Bezier curve control point - Math and Physics - GameDev.net

HiI have been using Bezier and convex hull libraries (C#) to try and make smooth border around rectangles and I'm trying use Quadratic bezier curves but the problem is I don't know how to calculate the middle control point.Here's a screenshot of what I got so far (yellow line is convex hull, curves

NEW

Creating a custom stack allocator for game engine - Engines and Middleware - GameDev.net

I'm currently reading through Game Engine Architecture Vol. 3 by Jason Gregory, and I've gotten to the section of memory management. I want to try and implement the custom stack allocator, but doesn't give any implementation details, and I'm not sure how to implement it.  I would say I'm a begi

NEW

Bezier curve control point - Math and Physics - GameDev.net

HiI have been using Bezier and convex hull libraries (C#) to try and make smooth border around rectangles and I'm trying use Quadratic bezier curves but the problem is I don't know how to calculate the middle control point.Here's a screenshot of what I got so far (yellow line is convex hull, curves

NEW

How Do Game Developers Scout For Composers? - Games Career Development - GameDev.net

Hi guys,I myself am a video game composer and I'm curious: if you've ever needed a composer, how have you gone about finding one? Have you actively looked on websites and forums, or is there perhaps one that sprung to mind because you already follow them on social media?I've spent a bit of time adve

NEW

Creating a custom stack allocator for game engine - Engines and Middleware - GameDev.net

I'm currently reading through Game Engine Architecture Vol. 3 by Jason Gregory, and I've gotten to the section of memory management. I want to try and implement the custom stack allocator, but doesn't give any implementation details, and I'm not sure how to implement it.  I would say I'm a begi

NEW

Bezier curve control point - Math and Physics - GameDev.net

HiI have been using Bezier and convex hull libraries (C#) to try and make smooth border around rectangles and I'm trying use Quadratic bezier curves but the problem is I don't know how to calculate the middle control point.Here's a screenshot of what I got so far (yellow line is convex hull, curves