A new version of Rocks'n'Diamonds Portable has been released. Rocks'n'Diamonds is a fast-paced gem collection game in the tradition of Boulder Dash, Emerald Mine, Supaplex and Sokoban. It's packaged in PortableApps.com Format so it can easily integrate with the PortableApps.com Platform. And it's open source and completely free. Update automatically or install from the
A new version of Rocks'n'Diamonds Portable has been released. Rocks'n'Diamonds is a fast-paced gem collection game in the tradition of Boulder Dash, Emerald Mine, Supaplex and Sokoban. It's packaged in PortableApps.com Format so it can easily integrate with the PortableApps.com Platform. And it's open source and completely free. Update automatically or install from the
Intelligent robots need to achieve abstract objectives using concrete, spatiotemporally complex sensory information and motor control. Tabula rasa deep reinforcement learning (RL) has tackled demanding tasks in terms of either visual, abstract, or physical reasoning, but solving these jointly remains a formidable challenge. One recent, unsolved benchmark task that integrates these challenges is Mujoban, where a robot needs to arrange 3D warehouses generated from 2D Sokoban puzzles. We explore whether integ
I'm writing a sokoban solver for fun and practice, it uses a simple algorithm (something like BFS with a bit of difference). now i want to estimate its running time ( O and omega).
When i try to load an applet with : <object type='application/x-java-applet' height='300' width='550'> <param name='code' value='Sokoban' /> </object> when the
A new version of Rocks'n'Diamonds Portable has been released. Rocks'n'Diamonds is a fast-paced gem collection game in the tradition of Boulder Dash, Emerald Mine, Supaplex and Sokoban. It's packaged in PortableApps.com Format so it can easily integrate with the PortableApps.com Platform. And it's open source and completely free. Update automatically or install from the
I tried to program a SOKOBAN game in text mode.
The aim is push the '.'s to '#' in game.If all '#'s are cleared levle will finish.
Here is the link:
http://d7.yousendit.com/F/2DWLO1YREG2ME2DWYHXQLDIV9M/Sokoban.rar
Source code and 3 simple level is in the rar file.
To play use 'w','a','s','d' and res
Berusky - 2D sokoban clone with extra items like explosins and so.
Available for Windows and Linux
Get it at http://www.anakreon.cz/en/Berusky.htm Click here to view the iotd
Hello, In my open-source game Sokoban 3D it is possible to change the language to your own, if a language pack is available. Until now, Sokoban 3D can only be played in English or Dutch. I would really appreciate it if someone could translate the following lines into other languages: New gam
I want to add puzzles to my game by adding indestructable blocks that the player must move away to progress. What kind of heuristic/algorithm can I use to create those patterns?Context:Home: Where bunny starts, where the carrots need to goBunny: The player's characterTree: An obstacle that cannot mo