Найденные страницы с тегом pytorch specifies gpu training всего 219788

Xiaomi Redmi Pad review - Affordable Android tablet with 90 Hz and 4 speakers - NotebookCheck.net Reviews

The Xiaomi Redmi Pad is a 10.6-inch tablet with Android 12, MIUI 13, a native resolution of 2000 x 1200 pixels, and an up to 90-Hz refresh rate. It is powered by an octa-core MediaTek Helio G99 SoC and its ARM Mali-G57 MP2 GPU. Furthermore, it is equipped with up to 6 GB of LPDDR4X RAM, 128 GB UFS-2.2 storage, 4 Dolby Atmos surround speakers, 8-MP main and front cameras as well as an 8000-mAh battery, which can be charged at up to 18 watts.


Hacking Business Training With Microlearning | HackerNoon

A look at how microlearning is changing the game to ramp up workplace training.


Semi-supervised adversarial text generation based on seq2seq models - Amazon Science

To improve deep learning models’ robustness, adversarial training has been frequently used in computer vision with satisfying results. However, adversarial perturbation on text have turned out to be more challenging due to the discrete nature of text. The generated adversarial text might not sound…

Deal | Asus ROG Flow X16 gaming laptop with 165Hz QHD display and RTX 3060 now discounted by 20% - NotebookCheck.net News

The 16-inch gaming laptop from Asus may only sport a modest RTX 3060 GPU, but its bright QHD+ display and the rather unique convertible form factor clearly separates the ROG Flow X16 from more affordable competitors with a similar CPU and GPU combination.


Terrain Lod and cracks - Graphics and GPU Programming - GameDev.net

When tessellation is enabled, my terrain system uses quad patches. When a patch is further away, a lower-resolution version of the patch is used. Tessellation does a nice job of making the patch vertices match almost perfectly. In the tessellation shader I do a heightmap lookup after subdivision to