Найденные страницы с тегом opengl всего 123686

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Creating a custom stack allocator for game engine - Engines and Middleware - GameDev.net

I'm currently reading through Game Engine Architecture Vol. 3 by Jason Gregory, and I've gotten to the section of memory management. I want to try and implement the custom stack allocator, but doesn't give any implementation details, and I'm not sure how to implement it.  I would say I'm a begi

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Creating a custom stack allocator for game engine - Engines and Middleware - GameDev.net

I'm currently reading through Game Engine Architecture Vol. 3 by Jason Gregory, and I've gotten to the section of memory management. I want to try and implement the custom stack allocator, but doesn't give any implementation details, and I'm not sure how to implement it.  I would say I'm a begi

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Creating a custom stack allocator for game engine - Engines and Middleware - GameDev.net

I'm currently reading through Game Engine Architecture Vol. 3 by Jason Gregory, and I've gotten to the section of memory management. I want to try and implement the custom stack allocator, but doesn't give any implementation details, and I'm not sure how to implement it.  I would say I'm a begi

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Is it in bad taste to include Russia and Ukraine in a game about running a restaurant chain? - Writing for Games - GameDev.net

I am making a restaurant chain simulation game that takes place on Earth in 2100 (actually it takes place in the Solar System and several of my interpretations of what nearby star systems would be like, but still). When on Earth, the player will be able to expand their chain worldwide. However, I ha

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MagnaludumMLC - GameDev.net

<p>MLC are a London-based art and animation outsourcing studio with a network of flexible, trusted freelance artists all over the world.</p><p>We cover the entire creative workflow of game development including:</p><ul><li>Design (2D, 3D, marketing assets, trailers, steam art etc)</li><li>Character creation</li><li>Concept art</li><li>Environments &amp; Level Design</li><li>Animation (2D &amp; 3D)</li><li>Pixel Art</li><li>UI/UX</li><li>VFX</li></ul><p>Our super passionate art outsourcing team are motivate

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Creating a custom stack allocator for game engine - Engines and Middleware - GameDev.net

I'm currently reading through Game Engine Architecture Vol. 3 by Jason Gregory, and I've gotten to the section of memory management. I want to try and implement the custom stack allocator, but doesn't give any implementation details, and I'm not sure how to implement it. &nbsp;I would say I'm a begi

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Is it in bad taste to include Russia and Ukraine in a game about running a restaurant chain? - Writing for Games - GameDev.net

I am making a restaurant chain simulation game that takes place on Earth in 2100 (actually it takes place in the Solar System and several of my interpretations of what nearby star systems would be like, but still). When on Earth, the player will be able to expand their chain worldwide. However, I ha

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Bezier curve control point - Math and Physics - GameDev.net

HiI have been using Bezier and convex hull libraries (C#) to try and make smooth border around rectangles and I'm trying use Quadratic bezier curves but the problem is I don't know how to calculate the middle control point.Here's a screenshot of what I got so far (yellow line is convex hull, curves

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Creating a custom stack allocator for game engine - Engines and Middleware - GameDev.net

I'm currently reading through Game Engine Architecture Vol. 3 by Jason Gregory, and I've gotten to the section of memory management. I want to try and implement the custom stack allocator, but doesn't give any implementation details, and I'm not sure how to implement it. &nbsp;I would say I'm a begi

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How necessary are qualifications? - Games Career Development - GameDev.net

I am new to these forums and unfortunately I don't know where to post a question like this, so if it needs to be moved I understand. I assume it needs to be here. It's not really about business, but it is about career development. My question is more concerned with where to study more about game des

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Is it in bad taste to include Russia and Ukraine in a game about running a restaurant chain? - Writing for Games - GameDev.net

I am making a restaurant chain simulation game that takes place on Earth in 2100 (actually it takes place in the Solar System and several of my interpretations of what nearby star systems would be like, but still). When on Earth, the player will be able to expand their chain worldwide. However, I ha