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Sony's gaming business is moving towards profitability this year -- something that's eluded the company each year since the PlayStation 3 was launched in 2006.
Steve Spohn is wheelchair-bound, on a ventilator and can barely move because of muscular dystrophy, but he's still able to play video games. He participated in last week's Games for Health conference in Boston, where the AbleGamers Foundation hosted the Hardware Hackers Challenge, a contest to build a handicap-accessible game controller in under two hours.
Gigabyte Technology on Thursday released a series of high-speed motherboards designed to let more applications run at once, without losing speed, and to convert video 10 times faster than normal.
The major refresh of the PlayStation Portable unveiled on Thursday is the result of a two-year effort to rethink the basic gaming platform, according to Kaz Hirai, chairman of Sony Computer Entertainment.
When Sony launched its PSP Go last year the company had high hopes. The device was supposed to help PlayStation Portable shipments increase by almost a million units for the year and spearhead Sony's digital download push into the portable gaming market. But things haven't gone according to plan.
The Razer Switchblade, a small portable PC with a keyboard that can be customized for gaming, will first be released in China and feature games developed by one of the country's' largest Internet companies, Tencent.
The U.S. International Trade Commission has launched investigations related to two recent patent-infringement complaints brought to the agency, one filed by Microsoft against Motorola for its Android-based smartphones and one focused on Nintendo's Wii gaming system.
Zynga, the gaming company behind the popular FarmVille app on Facebook, has set up a studio in India to develop games for global markets, a company executive said on Thursday.
Sony released an update to its PlayStation 3 on Tuesday that brings several new features and launches the PlayStation's first subscription gaming service.
The iPhone has been called a category killer. Standalone devices such as gaming devices, the thinking goes, don't stand a chance against the all-in-one iPhone. Or do they?
For anyone expecting significant updates on the progress of the motion-controlled gaming systems under development by Sony and Microsoft, this year's Tokyo Game Show will have disappointed. While both systems made brief appearances -- Microsoft's behind glass on the show floor and Sony's at a news conference -- the lack of demonstrations indicated that a fair amount of work remains before either is ready for sale.
A much anticipated 3G smartphone from Gigabyte Communications finally launched this week in Taiwan, the slim GSmart S1200 handset with a 3.1-inch WVGA (wide VGA) touchscreen covering its face.
Danish toy company Lego is pushing its toys into the mobile age with the Life of George iPhone app, which combines a digital and physical gaming experience.
Mobile telecom trade group CTIA and the Entertainment Software Rating Board (ESRB) will roll out a rating system for mobile applications similar to ratings on other electronic games, the groups announced Tuesday.
Hoping to boost sales of its 3D televisions among gamers, LG showed off technology that lets traditional split screen multiplayer games be played full screen.
An idea that formed in entrepreneur Tony Young Lyu's head while he was waiting in line at the Startup Weekend event last weekend could make online display advertising more effective and make people smarter at the same time.