Найденные страницы с тегом game business всего 425463

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Creating a custom stack allocator for game engine - Engines and Middleware - GameDev.net

I'm currently reading through Game Engine Architecture Vol. 3 by Jason Gregory, and I've gotten to the section of memory management. I want to try and implement the custom stack allocator, but doesn't give any implementation details, and I'm not sure how to implement it.  I would say I'm a begi

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Is it in bad taste to include Russia and Ukraine in a game about running a restaurant chain? - Writing for Games - GameDev.net

I am making a restaurant chain simulation game that takes place on Earth in 2100 (actually it takes place in the Solar System and several of my interpretations of what nearby star systems would be like, but still). When on Earth, the player will be able to expand their chain worldwide. However, I ha

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MagnaludumMLC - GameDev.net

<p>MLC are a London-based art and animation outsourcing studio with a network of flexible, trusted freelance artists all over the world.</p><p>We cover the entire creative workflow of game development including:</p><ul><li>Design (2D, 3D, marketing assets, trailers, steam art etc)</li><li>Character creation</li><li>Concept art</li><li>Environments &amp; Level Design</li><li>Animation (2D &amp; 3D)</li><li>Pixel Art</li><li>UI/UX</li><li>VFX</li></ul><p>Our super passionate art outsourcing team are motivate

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Investment in infrastructure is critical for crypto startups, not a ‘nice to have’ – TechCrunch

It's said that the best investment opportunity in a gold rush is the business selling the picks and shovels. But an even better place to invest is the land all those shops and miners need to rent.

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Creating a custom stack allocator for game engine - Engines and Middleware - GameDev.net

I'm currently reading through Game Engine Architecture Vol. 3 by Jason Gregory, and I've gotten to the section of memory management. I want to try and implement the custom stack allocator, but doesn't give any implementation details, and I'm not sure how to implement it. &nbsp;I would say I'm a begi

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Highbeam inks $7M to shine light on e-commerce-specific banking needs – TechCrunch

By focusing on e-commerce, Highbeam is able to provide a single financial view of the business and help entrepreneurs decide the right cash and credit options.

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Meet Tobias, the Creator of DALL·E's Game | HackerNoon

Tobias W. Kaiser, the creator of DALL·E's Game, speaks to HackerNoon about Web3, technology, and DAO.

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В Evil Dead: The Game добавят главную героиню "Черной книги" 2013 года - Shazoo

Студия Saber Interactive анонсировала нового персонажа для ассиметричного хоррор-экшена Evil Dead: The Game. Следующей героиней игры станет Миа Аллен — главная героиня перезапуска "Зловещие мертвецы: Черная книга" 2013 года. Миа...

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Is it in bad taste to include Russia and Ukraine in a game about running a restaurant chain? - Writing for Games - GameDev.net

I am making a restaurant chain simulation game that takes place on Earth in 2100 (actually it takes place in the Solar System and several of my interpretations of what nearby star systems would be like, but still). When on Earth, the player will be able to expand their chain worldwide. However, I ha

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EA's Epic Mistake Allowed FIFA 23 to Be Pre-Purchased for $0.06 | PCMag

EA will honor all pre-purchases made at this price even though the game is meant to cost $70.

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Ролевой экшен Thymesia получил первые неоднозначные оценки прессы и 15-минутный геймплейный ролик

В преддверии выхода ролевого экшена Thymesia от тайваньской студии OverBorder и издательства Team17 издание Game Informer опубликовало 15 минут геймплея игры.

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Ролевой экшен Thymesia получил первые неоднозначные оценки прессы и 15-минутный геймплейный ролик

В преддверии выхода ролевого экшена Thymesia от тайваньской студии OverBorder и издательства Team17 издание Game Informer опубликовало 15 минут геймплея игры.

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Bezier curve control point - Math and Physics - GameDev.net

HiI have been using Bezier and convex hull libraries (C#) to try and make smooth border around rectangles and I'm trying use Quadratic bezier curves but the problem is I don't know how to calculate the middle control point.Here's a screenshot of what I got so far (yellow line is convex hull, curves

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Creating a custom stack allocator for game engine - Engines and Middleware - GameDev.net

I'm currently reading through Game Engine Architecture Vol. 3 by Jason Gregory, and I've gotten to the section of memory management. I want to try and implement the custom stack allocator, but doesn't give any implementation details, and I'm not sure how to implement it. &nbsp;I would say I'm a begi

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How necessary are qualifications? - Games Career Development - GameDev.net

I am new to these forums and unfortunately I don't know where to post a question like this, so if it needs to be moved I understand. I assume it needs to be here. It's not really about business, but it is about career development. My question is more concerned with where to study more about game des

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Is it in bad taste to include Russia and Ukraine in a game about running a restaurant chain? - Writing for Games - GameDev.net

I am making a restaurant chain simulation game that takes place on Earth in 2100 (actually it takes place in the Solar System and several of my interpretations of what nearby star systems would be like, but still). When on Earth, the player will be able to expand their chain worldwide. However, I ha

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80 Level Talent

80 LEVEL Talent is a premium job matching service for digital, creative, and video game companies and studios.

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Bezier curve control point - Math and Physics - GameDev.net

HiI have been using Bezier and convex hull libraries (C#) to try and make smooth border around rectangles and I'm trying use Quadratic bezier curves but the problem is I don't know how to calculate the middle control point.Here's a screenshot of what I got so far (yellow line is convex hull, curves