Senior Developer Adam Horvath has joined 80 Level to tell us more about Whitewater VR, a highly-realistic kayaking simulator for virtual reality, and explain how Unreal Engine and its Blueprints system help to set up the game's mechanics and digital water.
The award-winning team has shared some information about their powerful render farm, which supports the most popular 3D software & render engines such as Autodesk 3ds Max, Autodesk Maya, Cinema 4D, Blender, Vray, Corona, and Redshift.
Glenn Brace has told us how and when nDreams Studio Elevation was established, shared the bottlenecks behind creating games for VR, and revealed some secrets on how to make a successful VR game.