virtual camera 80.lv
Virtual Method's FluXY 1.5 Previewed
The upcoming update comes with a shallow water fluid solver, enabling fluid simulation on Height Maps.
A Neat Camera Switching Effect Made in Unity
The effect was created by August Håkansson for an upcoming pixel art game.
Revisiting a Cool Camera Feature from 2003 Ghosthunter
You can still nostalgically bump into objects with the camera.
HaptX: Creating Haptics Gloves for Virtual Reality
HaptX's Joe Michaels spoke about the company's next-gen VR products, explained how its future haptic gloves will differ from others, and discussed HaptX's ultimate goal to create a full-body suit that can capture haptic feedback.
Te'resa: A Photorealistic Virtual Model and Singer
Check out this amazing Blitter-style virtual model made by Imaginary Studio.
Escape Studios Introduces New Virtual Production Courses
Escape Studios has partnered with Epic Games and ScreenSkills to launch a series of new training programs specializing in virtual production and Unreal Engine.
Virtual Reality Helps Control Unmotivated Angry Outbursts
A new study revealed that VR experiences focused on anger exposure training can have a positive effect on people who have issues with anger control.
Inworld AI: Building AI-Driven Virtual Characters
Inworld AI's Ilya Gelfenbeyn and Kylan Gibbs have told us about the tech behind their new developer platform for building AI-driven virtual characters, shared how to integrate their solution into games, and spoke about various use-cases for the platform.
Huawei Develops a Smartphone with a 3D Camera
The company patented an unusual 3D camera system that allows scanning human faces and performing facial and skin analysis.
Scientists Create Salt Grain-Sized Hi-Res Camera
The resulting images are mind-blowing for a camera this small.
Tutorial: Natural Camera Shake in Unreal Engine
William Faucher, a creator of educational content on YouTube, Mentor at CGSpectrum, has published a new tutorial, dedicated to Natural Camera Shake in UE.
Teaching Virtual Production in Unreal Engine
Deepak Chetty, a virtual production explorer who has helped create the Realtime 3D Technical Art & Virtual Production Diploma at CG Spectrum, talked about his teaching techniques and discussed the advantages of using Unreal Engine in filmmaking.
Death Stranding Inspired Scene: A Walkthrough with Virtual Camera
Pasquale Scionti shared a video showcasing his Death Stranding inspired environment made in Unreal Engine 4.25.
Using Virtual Cameras In GameDev & Filmmaking
Matt Workman helped us understand what a virtual camera is, how it works, and how it can help game developers and filmmakers.
SIGGRAPH Talk: Virtual Production in UE4
Jacob Buck, Joji Tsuruga, David Hurtubise, and Philippe Rebours talked about Unreal Engine 4.23 features and discussed virtual production in UE4 for Fortnite.
What Camera Should You Use for Photogrammetry?
Max Therry shared some thoughts about some of the hardware you can use for photogrammetry experiments.
Building Fine Custom Materials for Virtual Guns
Alex Khaliman showed how he uses scanned data to build amazing custom weapon skins.
Working With Camera in Environments
Fredi Walker did a breakdown of his great urban environment, which mixes intricate details with beautiful camera work.
Amplify Texture: Virtual Material Revolution
Ricardo Teixeira discussed the technology behind Amplify Texture and shared some of the ways this tool can help build more realistic beautiful materials.
Creating realistic virtual landscapes
Alireza Khajehali talked about the way WorldMachine and Megascans help him to build huge realistic looking digital worlds.
Creating Virtual Mud with Substance Designer
Environment artist Svend Kruse Rønslund talks about the creation of procedural "natural" material in Substance Designer.
Blizzard Devs Talk About Great Virtual Environments
Martin Holmberg and Thiago Klafke from Blizzard Entertainment tell 80.lv about the tools and design decisions that shaped the Temple of Utu scene.