Лента материалов tutorial 80.lv
The official tutorial from Capturing Reality will teach you how to transfer textures from one model to another using the Texture Reprojection Tool.
Learn how to set up fantastic greenery with this cool tutorial by Daniel Peres.
Willliam Faucher has published a new tutorial dedicated to workflow in RealityCapture.
Here's a great tutorial on creating a seamless looping animation in Blender.
Check out this 2019 tutorial on making a Snow Shader in Unity using Shader Graph.
Check out a new tutorial from Simon Verstraete on how to work in Tree Generator with various nodes and parameters.
Learn how to create complex characters.
Jonas Roscinas released a hard-surface mesh tutorial.
Mike Andrew Nash has recently released a guide to designing nice-looking sci-fi models in ZBrush.
Learn how you can get started with Quixel Mixer 2020.
Alexander Ameye explained his toon shading workflow. Check it out!
Isaac Oster released a mini-series on sculpting realistic organic shapes in ZBrush. Check it out!
Gnomon Workshop released the character FX tutorial with Lead Creature FX TD Rohit Jain.
Daniel Castillo from Elite3d explained the benefits of creating trees using a modular workflow and talked about his ZBrush skills.
This tutorial from Levelup.Digital and Daniel Thiger will show you how to cook procedural spaghetti & meatballs in Substance Designer.
A thorough tutorial by Jama Jurabaev that discusses different Blender Grease Pencil techniques you can use for your 2D and 3D works.
Simon Verstraete did a breakdown on his recent project and shared his workflow. Take a look!
XOIO has shared a two-part video tutorial showing how you can cut roads into a terrain.
Looking for tutorials on simulating complex fluid sequences in Houdini?
Eugene Vasjukov prepared a step-by-step tutorial on creating a military backpack prop inspired by Tom Clancy's The Division.
Ryan James Smith shared a great workflow, where he shows the way you can build glass materials.
Pierrick Picaut has shared a new free guide on YouTube.
Concept designer Alex Senechal kindly shared his weapon design workflow and awesome Visual Design Basics tutorial completely free for the first 50 people!
Jack Beven has recently shared a new guide to working on materials with the help of vertex painting.
Check out a 3-part guide to rigging in Maya by 3dEx.
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