3D Environment Artist Margarita Posledovich shared her workflow behind an immensely detailed Witch's Study scene and told us how she transferred the 2D art into 3D.
Pat Klisiewicz did a breakdown of his scene inspired by Revendreth, made during the CGMA course, shared his modeling workflow in Maya, discussed the texturing process in Photoshop, and explained his lighting set-up in Marmoset Toolbag to recreate the game’s atmosphere.