ArtHeroes launches its career event on May 3-5, dedicated to tools, strategies, and best practices for starting and progressing a career as a 3D Artist.
Ryan Kingslien, CEO of Vertex School, participated in the devcom Art & Animation Summit last December where he shared valuable tips on tools and careers for 3D artists.
Have a look at 5 courses on character art that will help you level up your sculpting workflow, approach to creature design and concept art, or learn how to create fantasy portraits.
Check out 5 tutorials from the Artstation marketplace that will help you understand the VFX production process as well as the creation of rocks, mountains, and clouds.
Anastasiya Osichkina did a breakdown of her project Ruins created during CGMA's course Intro to Environment Art in 3ds Max, ZBrush, Substance tools, and UE4.
Álvaro Fuster prepared a breakdown of his UE4 environment The Well: modeling in 3ds Max and ZBrush, work with organic assets, composition, and lighting.
Character Artist Limkuk shared his general pipeline from start to end for his amazing creatures. A must-read for anyone planning to specialize in character art!