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Creating Long Dreadlocks in Maya & Marmoset Toolbag
Guellor Maweja shared the workflow behind the female long dreadlocks, explained how FiberShop was used for making hair textures, and discussed the principles they follow to find appeal in a hairstyle.
Breakdown: Rendering 3D Clay Models in Marmoset Toolbag
Gianluca Squillace has shared a comprehensive breakdown demonstrating the lighting and rendering setup behind his clay-like 3D sculpts.
Stable Version of Marmoset Toolbag 4.05 Released
The release delivers updates to Toolbag’s 3D texturing and rendering systems.
Amazing Spawn Sculpt Made With ZBrush & Marmoset Toolbag
The project was made by André Castro to celebrate Halloween 2022.
Creating Real-Time Afro in FiberShop & Marmoset Toolbag
Guellor Maweja showed how the real-time female afro was created, demonstrated how FiberShop was used for texture creation, and explained how GS CurveTools helped with card placement.
A Japanese-Style Sculpt Made in ZBrush & Marmoset Toolbag
This beautiful geisha was made by Viviane Herzog.
Stable Version of Marmoset Toolbag 4.04 Released
Aside from the previous changes, the update introduces Advanced Light Sampling.
Marmoset Toolbag 4.04 Released in Beta
The new features include DirectX 12 support, motion blur, improvements to the depth of field, lens flares, shadow catchers, and grain.
Arcane's Vi Created in ZBrush, Substance & Marmoset Toolbag
Luis Omar has demonstrated a stunning 3D portrait of Jinx's older sister.
Making an AK74M Assault Rifle in Blender & Marmoset Toolbag
Andrew Bezbogov told us about the workflow behind the AK74M project, talked about the importance of details on a weapon, and shared some tricks for unwrapping shells.
Making a Realistic-Looking Portrait in ZBrush & Marmoset Toolbag
Milton Fernandes showed us how to create a realistic face of an actress Lupita Nyong'o in ZBrush, shared the texturing workflow, and explained the light setup that creates the likeness.
Creating Stylized Characters with ZBrush & Marmoset Toolbag
Savannah Tschirgi shared an extensive breakdown of the workflow behind the artist's characters and shared many useful tutorials.
Creating a Working Engine Prop in Blender & Marmoset Toolbag
Antoine Gérin talked about creating a working engine prop, discussed the workflow, and shared some advice about Blender and Substance tools.
Making a Scull Warrior in ZBrush & Marmoset Toolbag
A 3D Character Artist Daniele Colombo showed us how to recreate a 2D concept of the Skull Lord in 3D using ZBrush, SP, Blender, and Marmoset Toolbag.
Tutorial: Creating A Flashbang in Blender & Marmoset Toolbag 4
Tim Bergholz shared a free guide for beginners.
Using Marmoset Toolbag 4 as the Main Texturing Tool
Alex Aznar Samperi participated in Marmoset Toolbag 4 Beta Test and shared his opinion on the new features and improvements for texturing, baking, and rendering.
Marmoset Toolbag 4 Released
The new version brings RTX support, 3D texturing tools, customizable UI, and more.
Candy: Sculpting in ZBrush & Presentation in Marmoset Toolbag
Tamás Sárffi did a breakdown of his stylized character Candy: sculpting body and hair, minimalistic texturing in Substance Painter, rendering in Marmoset Toolbag, and more.
Tutorial for Beginners: Rendering in Marmoset Toolbag
Check out a tutorial from Peyton Varney on how to render using Marmoset Toolbag.
Video Importer for Marmoset Toolbag
Eddie Ataberk has shared a plugin that will let play video files in Marmoset Toolbag texture slots.
Creating Hand-Painted Dioramas with Marmoset Toolbag
Dawnson Chen did a breakdown of his lovely stylized Witch's Cauldron diorama created as apart of CGMA class "Stylized 3D Asset Creation" with Kevin B. Griffth.
Tutorial: Rendering Passes in Marmoset Toolbag
Alexandre Proulx Audy has shared a couple of useful guides for Toolbag users.