Guellor Maweja shared the workflow behind the female long dreadlocks, explained how FiberShop was used for making hair textures, and discussed the principles they follow to find appeal in a hairstyle.
Guellor Maweja showed how the real-time female afro was created, demonstrated how FiberShop was used for texture creation, and explained how GS CurveTools helped with card placement.
Andrew Bezbogov told us about the workflow behind the AK74M project, talked about the importance of details on a weapon, and shared some tricks for unwrapping shells.
Milton Fernandes showed us how to create a realistic face of an actress Lupita Nyong'o in ZBrush, shared the texturing workflow, and explained the light setup that creates the likeness.
Alex Aznar Samperi participated in Marmoset Toolbag 4 Beta Test and shared his opinion on the new features and improvements for texturing, baking, and rendering.
Tamás Sárffi did a breakdown of his stylized character Candy: sculpting body and hair, minimalistic texturing in Substance Painter, rendering in Marmoset Toolbag, and more.
Dawnson Chen did a breakdown of his lovely stylized Witch's Cauldron diorama created as apart of CGMA class "Stylized 3D Asset Creation" with Kevin B. Griffth.