Creating Lighting for DreamWorks' Spirit Untamed
Eva Mateo Fábregas talked about the production process behind DreamWorks' Spirit Untamed from the Lighting Artist's perspective.
Composition Tips for Lighting Artists
These tips from Peter Tran will help you set up lights in a smart way.
Doing Lighting Excercises in UE4
Ted Mebratu talked about the process of relighting a Chuang Ma's scene Forgotten Alley in UE4 and gave a couple of pieces of advice to novice lighting artists.
Lighting Test: Warm and Horror Lighting Scenarios
Bryan Adams shared his old lighting test notes that describe his process of setting up lighting for a scene in two themes, warm and horror.
What Lighting Artists Really Do
Dan O'Brien decided to show what lighting artists really do, and how their work on lighting changes the final version of films.
UE4 Lighting Production Breakdown
John Griffiths discussed his approach to lighting on the project he worked on during the Art of Lighting for Games course at CGMA.
Lighting, Mood & Composition in Environments
Viktoria Didenko shared what she's learned about mood, composition, and lighting during the production of three post-apocalyptic scenes.
Forest Chest: Hand-Sculpting, Texturing, Lighting
Alessandra Astrino did a detailed breakdown of her stylized asset Forest Chest inspired by Heroes of the Storm.
Studying Lighting in Games & Personal Projects
Dominique Buttiens gave a talk on his lighting experiments in UE4 and shared a few recommendations for those who want to get into game art.
Ambient Lighting System for UE4
Full ambient lighting system for Unreal which is basically a much cheaper alternative to point lights for ambient/bounce lighting.
UE4 Scene: Materials, Lighting, Water
Sam Delfanti talked about his UE4 scene inspired by God of War: use of Megascans, material production, lighting & water.
Setting Up Lighting in UE4
Florent Tunno gave a talk on his recent relighting experiments in Unreal.
Lighting Studies with Harley Wilson
Harley Wilson gave a talk on his lighting studies and experiments in UE4, the way he applied 3 Levels of Detail rule to lighting and more.
Lighting for Cinematics in UE4
Kemal Günel talked about awesome lighting and colors choices in his short sci-fi movie The Abyss. The project is created with Unreal Engine 4.
Lighting Studies in UE4
Andrew Prince talked about working with natural light, adjusting color and temperature, playing with the angle and much more!
Lighting Environments: Tips and Tricks
Maria Yue talked about her lighting experiments and ways you can use it in environment production.
Amazing Lighting for Simple Scenes
Inspired by Boon Cotter the amazing Abigail Jameson did some fantastic lighting studies. Here's the full breakdown of her setup done in UE4.
Building Mood With Great Lighting
Leah Augustine showed how she uses beautiful lighting in the production of simple and moody environments.
Building Great Lighting in Unity
Jonathan Caro shows how you can use Unity to build some very interesting lighting with cool little details and beautiful materials.
Forest Lighting: Tips and Tricks
3d artist Ted Mebratu showed some techniques he uses to build impressive lighting in Cryengine.
Understanding Lighting Creation in Games
Lighting artist Mike Marra talked about his recent environment, showing how he created the lights, produced vegetation, ivy, and architectural elements.
Lighting Magic with Unity 5
Jeryce Dianingana shared his thoughts on building enhanced realistic scenes in Unity 5.
Atmospheric Lighting in Environment Building
3d designer Otto Ostera showed how he builds scenes in Unreal Engine 4 and uses light in his productions.
Studying Lighting in Unreal Engine
Alex Dracott from Highwire Games talked about his personal project, where he studies the way lighting, materials and landscapes work in Unreal Engine 4.