Anastasia Fomina walked us through the process of making the Yokai project, discussed the struggles of working with hair in XGen, and demonstrated how the kimono and accessories were set up to complete the chilling look.
Udaya Kumar has told us about the workflow behind the Ulaganayagan Kamal Haasan project, explained how the character's face was sculpted, and discussed the advantages of using XGen Interactive Groom.
VFX Artist Aquib Hussain has shared an enormous breakdown of the Jibaro-inspired animation made in Houdini, explained how the water was set up and how the dancing animation was created, and discussed rendering in Arnold.
Romain Chauliac showed how the Face of Bitcoin project was made, explained how he created realistic face details, and shared a tutorial on how to make Satoshi Nakamoto.
Ian tan told us about the working process behind the Ferrari 330 P4 project, talked about collecting different kinds of references, and shared a detailed breakdown of the composition.
Kids With Sticks team talked about the production of their recent stylized scene which turned out to be the starting point of their new game inspired by Ghibli.
Tarik Takasu did a breakdown on his awesome stylized character Rose, discussed his career path, shared his approach to the visual language of the character and talked about achieving the balance of the style and working on details.
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