Synty Studios has revealed 3 new packages for creating a magical meadow forest scene, a forested wetland with hidden creatures, and a tropical jungle environment.
Bingxuan Tan explained how 3D tools help in making concept art, showed how to create digital art that looks like a real painting, and shared a breakdown of one of their works.
ArtHeroes launches its career event on May 3-5, dedicated to tools, strategies, and best practices for starting and progressing a career as a 3D Artist.
Vistorovschi Victor talked about the production of The Astronomer’s House, a 3D environment based on Simon Stalenhag's art and made in UE4 with Blender and Quixel Megascans.
Morgane Malville discussed her approach to creating 3D characters from concept art, talked about fundamental elements of 3D stylized art and mentioned her favorite software.