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What is NFT Art?
John Leighy explained what NFTs are, clarified how the technology works, and spoke about the use cases of NFTs.
Art Heroes’ 3D Art Career Sprint Announced
ArtHeroes launches its career event on May 3-5, dedicated to tools, strategies, and best practices for starting and progressing a career as a 3D Artist.
Elden Ring Reimagined as a 2D Pixel Art Game
This is how the fight with Malenia, Blade of Miquella could have looked like had the game been released several decades ago.
The devcom Art & Animation Summit: Skip the Art School Circus
Ryan Kingslien, CEO of Vertex School, participated in the devcom Art & Animation Summit last December where he shared valuable tips on tools and careers for 3D artists.
2D Pixel Art Explosion Animations for Unity
Check out this cool pack filled with various 2D pixel art explosions.
Environment Art: Useful Tools & Assets
Check out 5 packs with various tools, assets, and tutorials that will help you to improve your workflow.
Character Art Courses: From Concept Art to Fantasy Portraits
Have a look at 5 courses on character art that will help you level up your sculpting workflow, approach to creature design and concept art, or learn how to create fantasy portraits.
The Noctambulant: Exploring Art-Deco in Environment Art
Josh Haun shared the process of designing and creating a vintage drive-in restaurant made in Blender, Fusion 360, ZBrush, and Substance Painter.
Balancing 2D & 3D Techniques in Concept Art
Artem Kurenkov shared his thoughts on the benefits of using 3D workflow in concept art and described the way he integrates into his pipeline.
Desert Town: Using 2D & 3D Workflows for Concept Art
Piotr Bystry talked about the way he balanced between two workflows to design his Desert Town environment with the help of Blender, Photoshop, and DAZ 3D.
Royal City: Using 2D & 3D Tehniques for Concept Art
Gabriel Juarez talked about the production of his concept illustration Royal City in Blender and Photoshop created during the mentorship at CGVerse.
Stylized Cartoon Art: Adapting 2D Visuals to 3D
Märta-Louise Karlsson Pellnor explored the 2D style in 3D and shared some production details behind her toon-looking Mika Project.
2D Art in 3D: Tips for Sketch & Watercolor Effects
Emma Koch discussed her career in 3D and shared her approach to sketching and watercolor effects in her amazing fan arts.
Mixing 2D and 3D in Concept Art
Dela Neve did a breakdown of his concept piece Ruins Scouting made with Photoshop, 3D Coat, and Blender.
Cinematic-Quality Character Art Workflow
Taj Nabhani did a breakdown of his outstanding character Jjahawa, talked about sculpting, texturing, and presentation, and shared several helpful resources.
Concept Art Switch from 2D to 3D
Ned Rogers talked about his first experiences with Blender and explained how 3D modeling tools help him create better concept art.
Approaching Voxel & Pixel Art
Lucas Rgznsk talked about the production process behind his voxel & pixel pieces, discussing the charm of these approaches.
Mixing 2D & 3D in Concept Art
Lars Sowig talked about the way he combines 2D & 3D in his concept art, discussed the pros and cons of kitbashing and more.
Notes on Weapon Concept Art
Dmitry Belozorov kindly talked about his amazing 3D weapon designs, the vital points in concept art, the advantages of Fusion 360 and KeyShot, and more.
Wolfenstein II Art Dump
Have a look at the large collection of the Wolfenstein II: The New Colossus artwork from the talented MachineGames artists. Let's enjoy it!
Creature & Character Art Pipeline
Character Artist Limkuk shared his general pipeline from start to end for his amazing creatures. A must-read for anyone planning to specialize in character art!
Combining 2D & 3D for Concept Art
Mike Luard explained how he creates concept art with the help of 2d and 3d tools.
Building 3d Concept Art
2D and 3D concept artist Gilberto "Soren" Zaragoza talked about his approach to high-quality character design.
Blizzard Art Philosophy
A little overview of the art design of Diablo III from Blizzard Entertainment's art director Chris Lichtner.