ArtHeroes launches its career event on May 3-5, dedicated to tools, strategies, and best practices for starting and progressing a career as a 3D Artist.
Ryan Kingslien, CEO of Vertex School, participated in the devcom Art & Animation Summit last December where he shared valuable tips on tools and careers for 3D artists.
Have a look at 5 courses on character art that will help you level up your sculpting workflow, approach to creature design and concept art, or learn how to create fantasy portraits.
Piotr Bystry talked about the way he balanced between two workflows to design his Desert Town environment with the help of Blender, Photoshop, and DAZ 3D.
Taj Nabhani did a breakdown of his outstanding character Jjahawa, talked about sculpting, texturing, and presentation, and shared several helpful resources.
Dmitry Belozorov kindly talked about his amazing 3D weapon designs, the vital points in concept art, the advantages of Fusion 360 and KeyShot, and more.
Character Artist Limkuk shared his general pipeline from start to end for his amazing creatures. A must-read for anyone planning to specialize in character art!